﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using Drifting.MotionPlanning.SingleThreading.Algorithms;
using Drifting.MotionPlanning.Primitives;
using Drifting.Graphics.EffectObjects;
using Drifting.Foundation;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;


namespace Drifting.MotionPlanning.SingleThreading.Planners
{
    public class Planner_Demo : Planner
    {
        public Planner_Demo(TreeBasedPlanningAlgorithm algorithm, GraphicsDevice device, Skin_G skin, GoalCheck goalChecker)
            : base(algorithm, device, skin, goalChecker)
        {
            //this.skin_vertices = skin;
        }
    }
}
